We appreciate the challenge our players throw at us with feature requests, and we invite them to join the converstion on facebook, twitter and the Steam forums.” “Player feedback is key to providing a fun and balanced racing experience in VR. How are you planning on involving the Community in your development process? “We plan to gradually raise the price as we ship new content and features, based on the added value of such features.” Will the game be priced differently during and after Early Access? We are continuing to improve the game with updates, tweaks and fine tuning, as well as integrating new content for a renewed playing experience over time.” It has been alpha-tested and tuned to minimize motion sickness and be comfortable for extensive play sessions.
“V-RACER HOVERBIKE is already a fast and fun experience, easy to learn but hard to master. What is the current state of the Early Access version?
The full version aims to be a high quality, fun to play and challenging VR experience.” “Throughout early access, we plan to polish the game, add new weapons, new tracks and new game modes.
How is the full version planned to differ from the Early Access version? Early access is expected to last between six months and a year.” “We want to be sure everything is polished and working as intended for our players, with enough content for a long play time and replayability, prior to an official launch. We want to plan future feature and content development based on community feedback.”Īpproximately how long will this game be in Early Access? We want to involve our players as much as possible so we can keep our focus on features that deliver a great gaming experience. “V-RACER HOVERBIKE is already great fun to play.